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    4. [Frage] Blockly zufällig im Zeitbereich

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    [Frage] Blockly zufällig im Zeitbereich

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    • rantanplan
      rantanplan last edited by

      @Belei:

      Ich brauche ja für jedes Komado eine Zahl, oder?

      also Lampe 1 an = Zufall 1

      und Lampe 1 aus = Zufall 2

      usw. `
      In dem Beispiel wird jeweils ein Timer gestartet. Darin wird das jeweilige Gerät wieder ausgeschaltet (s. Komentare).

      Man kann es aber so machen wie Du es beschreibst.

      Grüße

      1 Reply Last reply Reply Quote 0
      • B
        Belei last edited by

        OK hatte ich auch erst so verstanden aber bei meiner probe, wurde die Lichter nie ausgeschaltet.

        3799_zufall.jpg

        1 Reply Last reply Reply Quote 0
        • rantanplan
          rantanplan last edited by

          Du hast ja auch den Aufruf der Funktionen "ZufallEins","ZufallZwei"….. raus genommen.

          Das Ein-,Ausschalten soll in den Funktionen stattfinden.

          Da wo die Kommentare "Schalte etwas ein" und innerhalb der Timer "Schalte etwas aus".

          Grüße

          1 Reply Last reply Reply Quote 0
          • B
            Belei last edited by

            ups, da hab ich wohl was flasch verstanden…

            Also ist der Timer oben Links für den Interwall der Zufallszahlen und die Timeout in den Funktionen sind für die Auschaltzeit.?

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            • rantanplan
              rantanplan last edited by

              @Belei:

              Also ist der Timer oben Links für den Interwall der Zufallszahlen und die Timeout in den Funktionen sind für die Auschaltzeit.? `

              "oben LInks" ist kein Timer.

              Oder meinst Du den Trigger?

              1 Reply Last reply Reply Quote 0
              • B
                Belei last edited by

                Ja meinte den Trigger muss die Begriffe besser beachten .

                1 Reply Last reply Reply Quote 0
                • B
                  Belei last edited by

                  Nur noch mal zum Verständniss:

                  Ich starte den Script und nach Ablauf des Triggers geht der erste Block los, er guckt kein Timer aktiv also Zufallszahl 1-3 an

                  z.B. Funktionsblock 1 wird ausgewählt und Licht angeschaltet für Timeout von XX Minuten. Nach dem auschalten wird der Timer wieder auf unwahr gesetzt und der erste Block startet wieder nach Ablauf des Triggers?

                  Ist es dann nicht so das immer nur 1 Licht leuchtet und nie mal mehrere? Weil es wird ja immer nur nach Ablauf des Timers neugestartet, oder?

                  1 Reply Last reply Reply Quote 0
                  • rantanplan
                    rantanplan last edited by

                    Hallo Belei

                    Das Blockly ist nur ein Beispiel, wie man so etwas lösen könnte.

                    Das ist keine fertige Vorlage oder Anwendung!

                    Wie viele Geräte Du in einer Zufalls-Funktion ein-/ausschaltest liegt in Deinem Ermessen.

                    Du kannst auch für jede Funktion einen eigenen Flag für "TimerAktiv" anlegen.

                    TimerAktivEins, TimerAktivZwei usw. usw.

                    "TimerAktivXXX" soll verhindern, dass ein Timer mehrmals gestartet wird!

                    Grüße

                    1 Reply Last reply Reply Quote 0
                    • B
                      Belei last edited by

                      So? oder klappt das nicht mit den oders?

                      3799_zufall.jpg

                      1 Reply Last reply Reply Quote 0
                      • rantanplan
                        rantanplan last edited by

                        Ne, so wird das nicht klappen.

                        Das Programm wird laufen, aber die Timer können mehrmals gestartet werden.

                        Wenn Du einen Export bereitgestellt hättest, hätte ich Dir das umbauen können.

                        Ich versuche es mal mit Worten.

                        Das äußere "Falls" müsste weg.

                        Setze "valZufall" müsste der erste Block im Trigger werden.

                        Dann jeweils "Falls valZufall = 1

                        mache Falls TimerAktiv1 = unwahr

                        mache ZufallEins

                        sonst Falls valZufall = 2

                        mache Falls TimerAktiv2 = unwahr

                        mache ZufallZwei

                        usw. usw…...

                        1 Reply Last reply Reply Quote 0
                        • B
                          Belei last edited by

                          Wäre super.

                           <xml xmlns="http://www.w3.org/1999/xhtml"><block type="procedures_defnoreturn" id="]aih=G55?HS]7lpb*vSc" x="538" y="-337"><field name="NAME">ZufallEins</field>
                              <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                              <statement name="STACK"><block type="debug" id="m(8lX4`Y:**J%J^9ti)M"><field name="Severity">log</field>
                                  <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                    <block type="variables_get" id="y1Q1BFtS+I+?X!T;vdJ|"><field name="VAR">valZufall</field></block></value> 
                                  <next><block type="comment" id="UD8iI_FNE6Pa0}07og*["><field name="COMMENT">Schalte etwas ein</field>
                                      <next><block type="control" id="ED=cN8;vC^#@G{/Ar}X9"><mutation delay_input="false"></mutation>
                                          <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field>
                                          <field name="WITH_DELAY">FALSE</field>
                                          <value name="VALUE"><block type="logic_boolean" id="QbwuRS!E)91vs04SFhcx"><field name="BOOL">TRUE</field></block></value> 
                                          <next><block type="variables_set" id="gc%||Eu?4a-GR[lV#V+9"><field name="VAR">TimerAktiv1</field>
                                              <value name="VALUE"><block type="logic_boolean" id=".f:;9;bHuW@Q8uTIM7cx"><field name="BOOL">TRUE</field></block></value> 
                                              <next><block type="timeouts_settimeout" id="KUky=Au9Hf42KvR*saZi"><field name="NAME">timeout</field>
                                                  <field name="DELAY">4</field>
                                                  <field name="UNIT">min</field>
                                                  <statement name="STATEMENT"><block type="comment" id="!/W#E)^phCi/#d:rZ11M"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                      <next><block type="control" id="J97f}9hq6rb2=*.3;mt5"><mutation delay_input="false"></mutation>
                                                          <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field>
                                                          <field name="WITH_DELAY">FALSE</field>
                                                          <value name="VALUE"><block type="logic_boolean" id="!~cb-+ln/td1zDut0#O!"><field name="BOOL">FALSE</field></block></value> 
                                                          <next><block type="variables_set" id="45qLb@}f0E5vBYwGUs,H"><field name="VAR">TimerAktiv1</field>
                                                              <value name="VALUE"><block type="logic_boolean" id="M69l1/uK.(zT^%3mbA|@"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
                            <block type="schedule" id="#q]X?XA6,T#oVG0~p2-k" x="-118" y="-158"><field name="SCHEDULE">*/2 * * * *</field>
                              <statement name="STATEMENT"><block type="controls_if" id="SPb@1vaoX%#8}Ztk9|.{"><value name="IF0"><block type="logic_operation" id="(ui;wwx,m7~KV@=ZeIUK" inline="false"><field name="OP">OR</field>
                                      <value name="A"><block type="logic_compare" id=")|K*D~LFn0EfiYM^m@Nn"><field name="OP">NEQ</field>
                                          <value name="A"><block type="variables_get" id="d71W,pX%p`J72;8{kfdS"><field name="VAR">TimerAktiv1</field></block></value> 
                                          <value name="B"><block type="logic_boolean" id="(%,AB0sDN!#y4ic_{VjS"><field name="BOOL">TRUE</field></block></value></block></value> 
                                      <value name="B"><block type="logic_operation" id="GCxABfmY9)n2`vpps=u-" inline="false"><field name="OP">OR</field>
                                          <value name="A"><block type="logic_compare" id="^m+ouKh|qzf=TbS~_9mR"><field name="OP">NEQ</field>
                                              <value name="A"><block type="variables_get" id="2lHQKNO*mK.%;jMHNz,R"><field name="VAR">TimerAktiv2</field></block></value> 
                                              <value name="B"><block type="logic_boolean" id="*5::xUcUsAP(GD7FbIP7"><field name="BOOL">TRUE</field></block></value></block></value> 
                                          <value name="B"><block type="logic_compare" id="7wfI*kc/lun-#h?#3Kp4"><field name="OP">NEQ</field>
                                              <value name="A"><block type="variables_get" id="eAK,rKQ|x[!;:KUE3;Tq"><field name="VAR">TimerAktiv3</field></block></value> 
                                              <value name="B"><block type="logic_boolean" id="Fc6Bpci,#--yqGe0==Jt"><field name="BOOL">TRUE</field></block></value></block></value></block></value></block></value> 
                                  <statement name="DO0"><block type="variables_set" id="}.-BM_s!1lz.V*hvU@AY"><field name="VAR">valZufall</field>
                                      <value name="VALUE"><block type="math_random_int" id="3Q/HHpL~EpbBr^HE~1df"><value name="FROM"><shadow type="math_number" id="A.LJ5W.UeB`qK(Tl2GvZ"><field name="NUM">1</field></shadow></value> 
                                          <value name="TO"><shadow type="math_number" id="T{/dDJqQ1%YlMESV9(Nv"><field name="NUM">3</field></shadow></value></block></value> 
                                      <next><block type="controls_if" id="kGg5uFcR8[gxXgSzVl5n"><mutation elseif="3"></mutation>
                                          <value name="IF0"><block type="logic_compare" id="?nV9axQ.ztUS+?mvR:^v"><field name="OP">EQ</field>
                                              <value name="A"><block type="variables_get" id="eGQClh}yINaaminM]h@M"><field name="VAR">valZufall</field></block></value> 
                                              <value name="B"><block type="math_number" id="w)p6@Kl(M%rZZC2w[fk^"><field name="NUM">1</field></block></value></block></value> 
                                          <statement name="DO0"><block type="procedures_callnoreturn" id="K0BT]GJP:#6Le6RdwqF8"><mutation name="ZufallEins"></mutation></block></statement> 
                                          <value name="IF1"><block type="logic_compare" id="M0[QB+35R8YTEh=5Xge*"><field name="OP">EQ</field>
                                              <value name="A"><block type="variables_get" id="(tpMntf[RTlhk6nXF#Xk"><field name="VAR">valZufall</field></block></value> 
                                              <value name="B"><block type="math_number" id="Nc.|J~M;eYEIWS|Q!J;l"><field name="NUM">2</field></block></value></block></value> 
                                          <statement name="DO1"><block type="procedures_callnoreturn" id="W87g2nl8jprwJXB]J[hw"><mutation name="ZufallZwei"></mutation></block></statement> 
                                          <value name="IF2"><block type="logic_compare" id="g*j}gnPUy#/5aHdoBnr@"><field name="OP">EQ</field>
                                              <value name="A"><block type="variables_get" id="leS?FhGaeYN^U_eW=UC@"><field name="VAR">valZufall</field></block></value> 
                                              <value name="B"><block type="math_number" id="L+jsa(J@;}6M8Rr%a}Yd"><field name="NUM">3</field></block></value></block></value> 
                                          <statement name="DO2"><block type="procedures_callnoreturn" id="{;AN3#fKQQ0kBms}=oDy"><mutation name="ZufallDrei"></mutation></block></statement> 
                                          <value name="IF3"><block type="logic_compare" id="Kula=B]?Qm,8|hl@Lfw9"><field name="OP">EQ</field>
                                              <value name="A"><block type="variables_get" id=".Jh!eEfh;x(*4U6_axex"><field name="VAR">valZufall</field></block></value> 
                                              <value name="B"><block type="math_number" id="wO2~:2csDCrDbtSo]847"><field name="NUM">4</field></block></value></block></value> 
                                          <statement name="DO3"><block type="procedures_callnoreturn" id="@/vd7WZAX_Z^jPucS.%+"><mutation name="ZufallVier"></mutation></block></statement></block></next></block></statement></block></statement></block> 
                            <block type="procedures_defnoreturn" id="j6lr*@jITsr]ms8yhUh0" x="537" y="-13"><field name="NAME">ZufallZwei</field>
                              <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                              <statement name="STACK"><block type="debug" id="Yj?[d2mz/jUbw6B@}i^w"><field name="Severity">log</field>
                                  <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                    <block type="variables_get" id=")6F1e[,wecN:0#OxtHo5"><field name="VAR">valZufall</field></block></value> 
                                  <next><block type="comment" id="(K~gPu|WTF3rn%_]Wu|p"><field name="COMMENT">Schalte etwas ein</field>
                                      <next><block type="control" id="hF)HlaS*VSz}`sd3u(K*"><mutation delay_input="false"></mutation>
                                          <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field>
                                          <field name="WITH_DELAY">FALSE</field>
                                          <value name="VALUE"><block type="logic_boolean" id="VEqZzRpfd`LSx-UGb(Yp"><field name="BOOL">TRUE</field></block></value> 
                                          <next><block type="variables_set" id="{(kXy~N;Z`.QRt}v*r3I"><field name="VAR">TimerAktiv2</field>
                                              <value name="VALUE"><block type="logic_boolean" id="G6@Xxm=)a-dD[j{I=Yfv"><field name="BOOL">TRUE</field></block></value> 
                                              <next><block type="timeouts_settimeout" id="xefMj,DIwtkW*2@Phw1Q"><field name="NAME">timeout2</field>
                                                  <field name="DELAY">3</field>
                                                  <field name="UNIT">min</field>
                                                  <statement name="STATEMENT"><block type="comment" id="A[?425Oyazos+*y8;Y2:"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                      <next><block type="control" id=")u;,dqM7ph}ThmI^d%]_"><mutation delay_input="false"></mutation>
                                                          <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field>
                                                          <field name="WITH_DELAY">FALSE</field>
                                                          <value name="VALUE"><block type="logic_boolean" id="Vk8^EBNG^g8LdOV)VAEU"><field name="BOOL">FALSE</field></block></value> 
                                                          <next><block type="variables_set" id="W,)iWjtj;*J1`9I8rbs8"><field name="VAR">TimerAktiv2</field>
                                                              <value name="VALUE"><block type="logic_boolean" id="P=PZWs~Sdnb/7A_g1IMp"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
                            <block type="procedures_defnoreturn" id=",%sXx)neL(hBuOH~l%%9" x="538" y="313"><field name="NAME">ZufallDrei</field>
                              <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                              <statement name="STACK"><block type="debug" id="k}),=oVBLM[qL:1,0K=%"><field name="Severity">log</field>
                                  <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                    <block type="variables_get" id="zY3NJB^6bk2C?gA/]Qa9"><field name="VAR">valZufall</field></block></value> 
                                  <next><block type="comment" id="|;jKXPh/w,O.!TE~)5y6"><field name="COMMENT">Schalte etwas ein</field>
                                      <next><block type="control" id="m4+CXk,T|or#|aW{.i+T"><mutation delay_input="false"></mutation>
                                          <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field>
                                          <field name="WITH_DELAY">FALSE</field>
                                          <value name="VALUE"><block type="logic_boolean" id="Q(S#(BE#-.9p9oL,hK5N"><field name="BOOL">TRUE</field></block></value> 
                                          <next><block type="variables_set" id="WDYnD=%[7`Ot3b94P*cl"><field name="VAR">TimerAktiv3</field>
                                              <value name="VALUE"><block type="logic_boolean" id="m{t-glCB~U:?~U6VhWvj"><field name="BOOL">TRUE</field></block></value> 
                                              <next><block type="timeouts_settimeout" id="TX2ufws`26#AES|*Hmty"><field name="NAME">timeout3</field>
                                                  <field name="DELAY">2</field>
                                                  <field name="UNIT">min</field>
                                                  <statement name="STATEMENT"><block type="comment" id=";6|h5I,9xy=NsXaK6Pv{"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                      <next><block type="control" id="!jhRkjpNWwMSGP@^rT2."><mutation delay_input="false"></mutation>
                                                          <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field>
                                                          <field name="WITH_DELAY">FALSE</field>
                                                          <value name="VALUE"><block type="logic_boolean" id="Ejqj;h))SCTnq(A_hjDJ"><field name="BOOL">FALSE</field></block></value> 
                                                          <next><block type="variables_set" id="q7GtkJVZ!-R+JVdai^K("><field name="VAR">TimerAktiv3</field>
                                                              <value name="VALUE"><block type="logic_boolean" id="p!%n^3t8Q}JFG!y8~NPI"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
                            <block type="procedures_defnoreturn" id="Do%_Mz5D3j+7_(%A?wk/" disabled="true" x="-12" y="438"><field name="NAME">ZufallVier</field>
                              <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                              <statement name="STACK"><block type="debug" id="SddePCHNGEv*O5)[L!|L"><field name="Severity">log</field>
                                  <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                    <block type="variables_get" id="UT4Hs.*B(lrwTl%wbB)k"><field name="VAR">valZufall</field></block></value> 
                                  <next><block type="comment" id="3YLO0h:c=8-gQE:yK^UE"><field name="COMMENT">Schalte etwas ein</field>
                                      <next><block type="control" id="3#h:eG@SGDYzq+.PR}-#"><mutation delay_input="false"></mutation>
                                          <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field>
                                          <field name="WITH_DELAY">FALSE</field>
                                          <value name="VALUE"><block type="logic_boolean" id=":fB4T3=1f;/p~BLGV0Gw"><field name="BOOL">TRUE</field></block></value> 
                                          <next><block type="variables_set" id="J@aYvxZPi`trWAlqpW25"><field name="VAR">TimerAktiv1</field>
                                              <value name="VALUE"><block type="logic_boolean" id="]`2SP#p@h51soMT{%i1q"><field name="BOOL">TRUE</field></block></value> 
                                              <next><block type="timeouts_settimeout" id="ggJ~{/7+?n-Rgwq7%#EQ"><field name="NAME">timeout4</field>
                                                  <field name="DELAY">5</field>
                                                  <field name="UNIT">min</field>
                                                  <statement name="STATEMENT"><block type="comment" id="%vHRMF@eG`;S!9BX6!V-"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                      <next><block type="control" id="R]o7o!C%.3q{`rFY}+=t"><mutation delay_input="false"></mutation>
                                                          <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field>
                                                          <field name="WITH_DELAY">FALSE</field>
                                                          <value name="VALUE"><block type="logic_boolean" id="jm^qvJMwt6Lfc)MQLuF,"><field name="BOOL">FALSE</field></block></value> 
                                                          <next><block type="variables_set" id="P+H2zSavaOy=W@s*t)u?"><field name="VAR">TimerAktiv1</field>
                                                              <value name="VALUE"><block type="logic_boolean" id="%##r%nr.Eg/VQGyd{[6f"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
                            <block type="logic_compare" id="7oAh/Wmv*}k2Jb;t;V}U" disabled="true" x="-188" y="462"><field name="OP">NEQ</field>
                              <value name="A"><block type="variables_get" id="umU+ee~y5%..vm%CJy7~"><field name="VAR">TimerAktiv3</field></block></value> 
                              <value name="B"><block type="logic_boolean" id="oA*;4q5PIsP+{LTQ8w7w"><field name="BOOL">TRUE</field></block></value></block></xml> 
                          
                          1 Reply Last reply Reply Quote 0
                          • rantanplan
                            rantanplan last edited by

                            Ganz schön faul 😉

                            Habe noch einen Datenpunkt hinzugefügt "SimulationAktiv".

                            Wenn Du das Script einmal startest wird der Datenpunkt unter "javascript.0" angelegt.

                            Den kannst Du dann über VIS wahr/unwahr schalten.

                            Sonst werden Deine Geräte IMMER alle 2 Minuten geschaltet.

                            Wenn Du weitere "Zufälle" hinzufügst, musst Du auch die Generierung der Zufallszahl anpassen.

                            Wenn Du das zwischen 1 und 3 lässt, wird 4 NIE ausgeführt.

                            Habe ich noch NICHT angepasst. Ein bisschen kannst Du ja auch noch machen 🙂

                            ! <xml xmlns="http://www.w3.org/1999/xhtml"><block type="procedures_defnoreturn" id="]aih=G55?HS]7lpb*vSc" x="613" y="-337"><field name="NAME">ZufallEins</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="m(8lX4`Y:**J%J^9ti)M"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="y1Q1BFtS+I+?X!T;vdJ|"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="UD8iI_FNE6Pa0}07og*["><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="ED=cN8;vC^#@G{/Ar}X9"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="QbwuRS!E)91vs04SFhcx"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="gc%||Eu?4a-GR[lV#V+9"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id=".f:;9;bHuW@Q8uTIM7cx"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="KUky=Au9Hf42KvR*saZi"><field name="NAME">timeout</field> <field name="DELAY">4</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="!/W#E)^phCi/#d:rZ11M"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="J97f}9hq6rb2=*.3;mt5"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="!~cb-+ln/td1zDut0#O!"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="45qLb@}f0E5vBYwGUs,H"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="M69l1/uK.(zT^%3mbA|@"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="create" id="luNmgal2UD@aFdYv,`C`" x="-187" y="-238"><field name="NAME">SimulationAktiv</field> <next><block type="update" id="hA:I]9Ku^t7[x@{7Qi3m"><mutation delay_input="false"></mutation> <field name="OID">javascript.0.SimulationAktiv</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="oIQ|l4%)dx}A]mI[f:k["><field name="BOOL">FALSE</field></block></value></block></next></block> <block type="schedule" id="#q]X?XA6,T#oVG0~p2-k" x="-187" y="-113"><field name="SCHEDULE">*/2 * * * *</field> <statement name="STATEMENT"><block type="controls_if" id="~;[H.[R{e=dWR0!iB2:B"><value name="IF0"><block type="logic_compare" id="u~,(kd8d}xP0WqN1aPwD"><field name="OP">EQ</field> <value name="A"><block type="get_value" id="IDX9-iJ,hn%9WZ7ocwn_"><field name="ATTR">val</field> <field name="OID">javascript.0.SimulationAktiv</field></block></value> <value name="B"><block type="logic_boolean" id="gAU:(7O6x#^1YPjw#.%]"><field name="BOOL">TRUE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id="}.-BM_s!1lz.V*hvU@AY"><field name="VAR">valZufall</field> <value name="VALUE"><block type="math_random_int" id="3Q/HHpL~EpbBr^HE~1df"><value name="FROM"><shadow type="math_number" id="A.LJ5W.UeB`qK(Tl2GvZ"><field name="NUM">1</field></shadow></value> <value name="TO"><shadow type="math_number" id="T{/dDJqQ1%YlMESV9(Nv"><field name="NUM">3</field></shadow></value></block></value> <next><block type="controls_if" id="kGg5uFcR8[gxXgSzVl5n"><mutation elseif="3"></mutation> <value name="IF0"><block type="logic_operation" id="xjiFi#7YQNI7]`z,33Mu"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="?nV9axQ.ztUS+?mvR:^v"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="eGQClh}yINaaminM]h@M"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="w)p6@Kl(M%rZZC2w[fk^"><field name="NUM">1</field></block></value></block></value> <value name="B"><block type="logic_compare" id="NzT3W6+2/WT;2uey(k24"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="d71W,pX%p`J72;8{kfdS"><field name="VAR">TimerAktiv1</field></block></value> <value name="B"><block type="logic_boolean" id="(%,AB0sDN!#y4ic_{VjS"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO0"><block type="procedures_callnoreturn" id="K0BT]GJP:#6Le6RdwqF8"><mutation name="ZufallEins"></mutation></block></statement> <value name="IF1"><block type="logic_operation" id="3I.%g:o.nI/5~#DJ.hzt"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="M0[QB+35R8YTEh=5Xge*"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="(tpMntf[RTlhk6nXF#Xk"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="Nc.|J~M;eYEIWS|Q!J;l"><field name="NUM">2</field></block></value></block></value> <value name="B"><block type="logic_compare" id=")hk;+S;aGF4(LrZFiBGg"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="2lHQKNO*mK.%;jMHNz,R"><field name="VAR">TimerAktiv2</field></block></value> <value name="B"><block type="logic_boolean" id="*5::xUcUsAP(GD7FbIP7"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO1"><block type="procedures_callnoreturn" id="W87g2nl8jprwJXB]J[hw"><mutation name="ZufallZwei"></mutation></block></statement> <value name="IF2"><block type="logic_operation" id="gKdCsn^p71oA=GfsuDQF"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="g*j}gnPUy#/5aHdoBnr@"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="leS?FhGaeYN^U_eW=UC@"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="L+jsa(J@;}6M8Rr%a}Yd"><field name="NUM">3</field></block></value></block></value> <value name="B"><block type="logic_compare" id="V.0UinW/HOMtzsSO~vfn"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="eAK,rKQ|x[!;:KUE3;Tq"><field name="VAR">TimerAktiv3</field></block></value> <value name="B"><block type="logic_boolean" id="Fc6Bpci,#--yqGe0==Jt"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO2"><block type="procedures_callnoreturn" id="{;AN3#fKQQ0kBms}=oDy"><mutation name="ZufallDrei"></mutation></block></statement> <value name="IF3"><block type="logic_compare" id="Kula=B]?Qm,8|hl@Lfw9"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id=".Jh!eEfh;x(*4U6_axex"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="wO2~:2csDCrDbtSo]847"><field name="NUM">4</field></block></value></block></value> <statement name="DO3"><block type="procedures_callnoreturn" id="@/vd7WZAX_Z^jPucS.%+"><mutation name="ZufallVier"></mutation></block></statement></block></next></block></statement></block></statement></block> <block type="procedures_defnoreturn" id="j6lr*@jITsr]ms8yhUh0" x="613" y="-12"><field name="NAME">ZufallZwei</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="Yj?[d2mz/jUbw6B@}i^w"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id=")6F1e[,wecN:0#OxtHo5"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="(K~gPu|WTF3rn%_]Wu|p"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="hF)HlaS*VSz}`sd3u(K*"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="VEqZzRpfd`LSx-UGb(Yp"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="{(kXy~N;Z`.QRt}v*r3I"><field name="VAR">TimerAktiv2</field> <value name="VALUE"><block type="logic_boolean" id="G6@Xxm=)a-dD[j{I=Yfv"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="xefMj,DIwtkW*2@Phw1Q"><field name="NAME">timeout2</field> <field name="DELAY">3</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="A[?425Oyazos+*y8;Y2:"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id=")u;,dqM7ph}ThmI^d%]_"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Vk8^EBNG^g8LdOV)VAEU"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="W,)iWjtj;*J1`9I8rbs8"><field name="VAR">TimerAktiv2</field> <value name="VALUE"><block type="logic_boolean" id="P=PZWs~Sdnb/7A_g1IMp"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="procedures_defnoreturn" id=",%sXx)neL(hBuOH~l%%9" x="638" y="313"><field name="NAME">ZufallDrei</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="k}),=oVBLM[qL:1,0K=%"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="zY3NJB^6bk2C?gA/]Qa9"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="|;jKXPh/w,O.!TE~)5y6"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="m4+CXk,T|or#|aW{.i+T"><mutation delay_input="false"></mutation> <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Q(S#(BE#-.9p9oL,hK5N"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="WDYnD=%[7`Ot3b94P*cl"><field name="VAR">TimerAktiv3</field> <value name="VALUE"><block type="logic_boolean" id="m{t-glCB~U:?~U6VhWvj"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="TX2ufws`26#AES|*Hmty"><field name="NAME">timeout3</field> <field name="DELAY">2</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id=";6|h5I,9xy=NsXaK6Pv{"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="!jhRkjpNWwMSGP@^rT2."><mutation delay_input="false"></mutation> <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Ejqj;h))SCTnq(A_hjDJ"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="q7GtkJVZ!-R+JVdai^K("><field name="VAR">TimerAktiv3</field> <value name="VALUE"><block type="logic_boolean" id="p!%n^3t8Q}JFG!y8~NPI"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="procedures_defnoreturn" id="Do%_Mz5D3j+7_(%A?wk/" disabled="true" x="-12" y="438"><field name="NAME">ZufallVier</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="SddePCHNGEv*O5)[L!|L"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="UT4Hs.*B(lrwTl%wbB)k"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="3YLO0h:c=8-gQE:yK^UE"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="3#h:eG@SGDYzq+.PR}-#"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id=":fB4T3=1f;/p~BLGV0Gw"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="J@aYvxZPi`trWAlqpW25"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="]`2SP#p@h51soMT{%i1q"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="ggJ~{/7+?n-Rgwq7%#EQ"><field name="NAME">timeout4</field> <field name="DELAY">5</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="%vHRMF@eG`;S!9BX6!V-"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="R]o7o!C%.3q{`rFY}+=t"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="jm^qvJMwt6Lfc)MQLuF,"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="P+H2zSavaOy=W@s*t)u?"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="%##r%nr.Eg/VQGyd{[6f"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="logic_compare" id="7oAh/Wmv*}k2Jb;t;V}U" disabled="true" x="-188" y="462"><field name="OP">NEQ</field> <value name="A"><block type="variables_get" id="umU+ee~y5%..vm%CJy7~"><field name="VAR">TimerAktiv3</field></block></value> <value name="B"><block type="logic_boolean" id="oA*;4q5PIsP+{LTQ8w7w"><field name="BOOL">TRUE</field></block></value></block></xml> !

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                            • B
                              Belei last edited by

                              Vielen Dank werde mich morgen damit mal beschäftigen.

                              Ja den 4rten bekomme ich alleine fertig 😉

                              Den Zustand erzeugen und aktualisieren läst man dan drin im Script?

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                              • rantanplan
                                rantanplan last edited by

                                @Belei:

                                Den Zustand erzeugen und aktualisieren läst man dan drin im Script? `

                                Ein angelegter Datenpunkt wird nicht doppelt angelegt. Kann raus, muss aber nicht.

                                Aktualisieren wird nur beim Scriptstart ausgeführt. Datenpunkt wird also beim Start immer auf unwahr gesetzt.

                                Wenn Du das nicht möchtest, raus damit.

                                1 Reply Last reply Reply Quote 0
                                • B
                                  Belei last edited by

                                  Guten Morgen,

                                  ich habe den Punkt Simulation auf True gesetzt und den Script gestartet.

                                  Mehr als das hier passiert leider nicht?
                                  ` > 09:33:23.691 [info] javascript.0 Start javascript script.js.Test.Skript1

                                  09:33:23.691 [info] javascript.0 script.js.Test.Skript1: schedule(cron=*/2 * * * *)

                                  09:33:23.692 [info] javascript.0 script.js.Test.Skript1: registered 0 subscriptions and 1 schedule

                                  09:34:00.689 [info] javascript.0 script.js.Test.Skript1: getState(id=javascript.0.SimulationAktiv, timerId=19) => {"val":true,"ack":true,"ts":1538724345666,"q":0,"from":"system.adapter.admin.0","lc":1538724050714}

                                  09:36:00.687 [info] javascript.0 script.js.Test.Skript1: getState(id=javascript.0.SimulationAktiv, timerId=19) => {"val":true,"ack":true,"ts":1538724345666,"q":0,"from":"system.adapter.admin.0","lc":1538724050714 `

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                                  • rantanplan
                                    rantanplan last edited by

                                    @Belei:

                                    ich habe den Punkt Simulation auf True gesetzt und den Script gestartet. `

                                    Und das "aktualisiere auf unwahr" beim Script-Start raus genommen?

                                    Wenn nicht, ist sehr kontraproduktiv den Datenpunkt auf "wahr" zu setzen und danach das Script zu starten.

                                    1 Reply Last reply Reply Quote 0
                                    • B
                                      Belei last edited by

                                      Nein den Teil hab ich deaktiviert.

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                                      • rantanplan
                                        rantanplan last edited by

                                        Hmm, zeig mal Dein aktuelles Blockly. (Export)

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                                        • B
                                          Belei last edited by

                                           <xml xmlns="http://www.w3.org/1999/xhtml"><block type="procedures_defnoreturn" id="]aih=G55?HS]7lpb*vSc" x="613" y="-337"><field name="NAME">ZufallEins</field>
                                              <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                                              <statement name="STACK"><block type="debug" id="m(8lX4`Y:**J%J^9ti)M"><field name="Severity">log</field>
                                                  <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                                    <block type="variables_get" id="y1Q1BFtS+I+?X!T;vdJ|"><field name="VAR">valZufall</field></block></value> 
                                                  <next><block type="comment" id="UD8iI_FNE6Pa0}07og*["><field name="COMMENT">Schalte etwas ein</field>
                                                      <next><block type="control" id="ED=cN8;vC^#@G{/Ar}X9"><mutation delay_input="false"></mutation>
                                                          <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field>
                                                          <field name="WITH_DELAY">FALSE</field>
                                                          <value name="VALUE"><block type="logic_boolean" id="QbwuRS!E)91vs04SFhcx"><field name="BOOL">TRUE</field></block></value> 
                                                          <next><block type="variables_set" id="gc%||Eu?4a-GR[lV#V+9"><field name="VAR">TimerAktiv1</field>
                                                              <value name="VALUE"><block type="logic_boolean" id=".f:;9;bHuW@Q8uTIM7cx"><field name="BOOL">TRUE</field></block></value> 
                                                              <next><block type="timeouts_settimeout" id="KUky=Au9Hf42KvR*saZi"><field name="NAME">timeout</field>
                                                                  <field name="DELAY">4</field>
                                                                  <field name="UNIT">min</field>
                                                                  <statement name="STATEMENT"><block type="comment" id="!/W#E)^phCi/#d:rZ11M"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                                      <next><block type="control" id="J97f}9hq6rb2=*.3;mt5"><mutation delay_input="false"></mutation>
                                                                          <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field>
                                                                          <field name="WITH_DELAY">FALSE</field>
                                                                          <value name="VALUE"><block type="logic_boolean" id="!~cb-+ln/td1zDut0#O!"><field name="BOOL">FALSE</field></block></value> 
                                                                          <next><block type="variables_set" id="45qLb@}f0E5vBYwGUs,H"><field name="VAR">TimerAktiv1</field>
                                                                              <value name="VALUE"><block type="logic_boolean" id="M69l1/uK.(zT^%3mbA|@"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
                                            <block type="create" id="luNmgal2UD@aFdYv,`C`" disabled="true" x="-187" y="-238"><field name="NAME">SimulationAktiv</field>
                                              <next><block type="update" id="hA:I]9Ku^t7[x@{7Qi3m" disabled="true"><mutation delay_input="false"></mutation>
                                                  <field name="OID">javascript.0.SimulationAktiv</field>
                                                  <field name="WITH_DELAY">FALSE</field>
                                                  <value name="VALUE"><block type="logic_boolean" id="oIQ|l4%)dx}A]mI[f:k["><field name="BOOL">FALSE</field></block></value></block></next></block> 
                                            <block type="schedule" id="#q]X?XA6,T#oVG0~p2-k" x="-187" y="-113"><field name="SCHEDULE">*/2 * * * *</field>
                                              <statement name="STATEMENT"><block type="controls_if" id="~;[H.[R{e=dWR0!iB2:B"><value name="IF0"><block type="logic_compare" id="u~,(kd8d}xP0WqN1aPwD"><field name="OP">EQ</field>
                                                      <value name="A"><block type="get_value" id="IDX9-iJ,hn%9WZ7ocwn_"><field name="ATTR">val</field>
                                                          <field name="OID">javascript.0.SimulationAktiv</field></block></value> 
                                                      <value name="B"><block type="logic_boolean" id="gAU:(7O6x#^1YPjw#.%]"><field name="BOOL">TRUE</field></block></value></block></value> 
                                                  <statement name="DO0"><block type="variables_set" id="}.-BM_s!1lz.V*hvU@AY"><field name="VAR">valZufall</field>
                                                      <value name="VALUE"><block type="math_random_int" id="3Q/HHpL~EpbBr^HE~1df"><value name="FROM"><shadow type="math_number" id="A.LJ5W.UeB`qK(Tl2GvZ"><field name="NUM">1</field></shadow></value> 
                                                          <value name="TO"><shadow type="math_number" id="T{/dDJqQ1%YlMESV9(Nv"><field name="NUM">3</field></shadow></value></block></value> 
                                                      <next><block type="controls_if" id="kGg5uFcR8[gxXgSzVl5n"><mutation elseif="3"></mutation>
                                                          <value name="IF0"><block type="logic_operation" id="xjiFi#7YQNI7]`z,33Mu"><field name="OP">AND</field>
                                                              <value name="A"><block type="logic_compare" id="?nV9axQ.ztUS+?mvR:^v"><field name="OP">EQ</field>
                                                                  <value name="A"><block type="variables_get" id="eGQClh}yINaaminM]h@M"><field name="VAR">valZufall</field></block></value> 
                                                                  <value name="B"><block type="math_number" id="w)p6@Kl(M%rZZC2w[fk^"><field name="NUM">1</field></block></value></block></value> 
                                                              <value name="B"><block type="logic_compare" id="NzT3W6+2/WT;2uey(k24"><field name="OP">EQ</field>
                                                                  <value name="A"><block type="variables_get" id="d71W,pX%p`J72;8{kfdS"><field name="VAR">TimerAktiv1</field></block></value> 
                                                                  <value name="B"><block type="logic_boolean" id="(%,AB0sDN!#y4ic_{VjS"><field name="BOOL">FALSE</field></block></value></block></value></block></value> 
                                                          <statement name="DO0"><block type="procedures_callnoreturn" id="K0BT]GJP:#6Le6RdwqF8"><mutation name="ZufallEins"></mutation></block></statement> 
                                                          <value name="IF1"><block type="logic_operation" id="3I.%g:o.nI/5~#DJ.hzt"><field name="OP">AND</field>
                                                              <value name="A"><block type="logic_compare" id="M0[QB+35R8YTEh=5Xge*"><field name="OP">EQ</field>
                                                                  <value name="A"><block type="variables_get" id="(tpMntf[RTlhk6nXF#Xk"><field name="VAR">valZufall</field></block></value> 
                                                                  <value name="B"><block type="math_number" id="Nc.|J~M;eYEIWS|Q!J;l"><field name="NUM">2</field></block></value></block></value> 
                                                              <value name="B"><block type="logic_compare" id=")hk;+S;aGF4(LrZFiBGg"><field name="OP">EQ</field>
                                                                  <value name="A"><block type="variables_get" id="2lHQKNO*mK.%;jMHNz,R"><field name="VAR">TimerAktiv2</field></block></value> 
                                                                  <value name="B"><block type="logic_boolean" id="*5::xUcUsAP(GD7FbIP7"><field name="BOOL">FALSE</field></block></value></block></value></block></value> 
                                                          <statement name="DO1"><block type="procedures_callnoreturn" id="W87g2nl8jprwJXB]J[hw"><mutation name="ZufallZwei"></mutation></block></statement> 
                                                          <value name="IF2"><block type="logic_operation" id="gKdCsn^p71oA=GfsuDQF"><field name="OP">AND</field>
                                                              <value name="A"><block type="logic_compare" id="g*j}gnPUy#/5aHdoBnr@"><field name="OP">EQ</field>
                                                                  <value name="A"><block type="variables_get" id="leS?FhGaeYN^U_eW=UC@"><field name="VAR">valZufall</field></block></value> 
                                                                  <value name="B"><block type="math_number" id="L+jsa(J@;}6M8Rr%a}Yd"><field name="NUM">3</field></block></value></block></value> 
                                                              <value name="B"><block type="logic_compare" id="V.0UinW/HOMtzsSO~vfn"><field name="OP">EQ</field>
                                                                  <value name="A"><block type="variables_get" id="eAK,rKQ|x[!;:KUE3;Tq"><field name="VAR">TimerAktiv3</field></block></value> 
                                                                  <value name="B"><block type="logic_boolean" id="Fc6Bpci,#--yqGe0==Jt"><field name="BOOL">FALSE</field></block></value></block></value></block></value> 
                                                          <statement name="DO2"><block type="procedures_callnoreturn" id="{;AN3#fKQQ0kBms}=oDy"><mutation name="ZufallDrei"></mutation></block></statement> 
                                                          <value name="IF3"><block type="logic_compare" id="Kula=B]?Qm,8|hl@Lfw9"><field name="OP">EQ</field>
                                                              <value name="A"><block type="variables_get" id=".Jh!eEfh;x(*4U6_axex"><field name="VAR">valZufall</field></block></value> 
                                                              <value name="B"><block type="math_number" id="wO2~:2csDCrDbtSo]847"><field name="NUM">4</field></block></value></block></value> 
                                                          <statement name="DO3"><block type="procedures_callnoreturn" id="@/vd7WZAX_Z^jPucS.%+"><mutation name="ZufallVier"></mutation></block></statement></block></next></block></statement></block></statement></block> 
                                            <block type="procedures_defnoreturn" id="j6lr*@jITsr]ms8yhUh0" x="613" y="-12"><field name="NAME">ZufallZwei</field>
                                              <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                                              <statement name="STACK"><block type="debug" id="Yj?[d2mz/jUbw6B@}i^w"><field name="Severity">log</field>
                                                  <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                                    <block type="variables_get" id=")6F1e[,wecN:0#OxtHo5"><field name="VAR">valZufall</field></block></value> 
                                                  <next><block type="comment" id="(K~gPu|WTF3rn%_]Wu|p"><field name="COMMENT">Schalte etwas ein</field>
                                                      <next><block type="control" id="hF)HlaS*VSz}`sd3u(K*"><mutation delay_input="false"></mutation>
                                                          <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field>
                                                          <field name="WITH_DELAY">FALSE</field>
                                                          <value name="VALUE"><block type="logic_boolean" id="VEqZzRpfd`LSx-UGb(Yp"><field name="BOOL">TRUE</field></block></value> 
                                                          <next><block type="variables_set" id="{(kXy~N;Z`.QRt}v*r3I"><field name="VAR">TimerAktiv2</field>
                                                              <value name="VALUE"><block type="logic_boolean" id="G6@Xxm=)a-dD[j{I=Yfv"><field name="BOOL">TRUE</field></block></value> 
                                                              <next><block type="timeouts_settimeout" id="xefMj,DIwtkW*2@Phw1Q"><field name="NAME">timeout2</field>
                                                                  <field name="DELAY">3</field>
                                                                  <field name="UNIT">min</field>
                                                                  <statement name="STATEMENT"><block type="comment" id="A[?425Oyazos+*y8;Y2:"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                                      <next><block type="control" id=")u;,dqM7ph}ThmI^d%]_"><mutation delay_input="false"></mutation>
                                                                          <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field>
                                                                          <field name="WITH_DELAY">FALSE</field>
                                                                          <value name="VALUE"><block type="logic_boolean" id="Vk8^EBNG^g8LdOV)VAEU"><field name="BOOL">FALSE</field></block></value> 
                                                                          <next><block type="variables_set" id="W,)iWjtj;*J1`9I8rbs8"><field name="VAR">TimerAktiv2</field>
                                                                              <value name="VALUE"><block type="logic_boolean" id="P=PZWs~Sdnb/7A_g1IMp"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
                                            <block type="procedures_defnoreturn" id=",%sXx)neL(hBuOH~l%%9" x="638" y="313"><field name="NAME">ZufallDrei</field>
                                              <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                                              <statement name="STACK"><block type="debug" id="k}),=oVBLM[qL:1,0K=%"><field name="Severity">log</field>
                                                  <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                                    <block type="variables_get" id="zY3NJB^6bk2C?gA/]Qa9"><field name="VAR">valZufall</field></block></value> 
                                                  <next><block type="comment" id="|;jKXPh/w,O.!TE~)5y6"><field name="COMMENT">Schalte etwas ein</field>
                                                      <next><block type="control" id="m4+CXk,T|or#|aW{.i+T"><mutation delay_input="false"></mutation>
                                                          <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field>
                                                          <field name="WITH_DELAY">FALSE</field>
                                                          <value name="VALUE"><block type="logic_boolean" id="Q(S#(BE#-.9p9oL,hK5N"><field name="BOOL">TRUE</field></block></value> 
                                                          <next><block type="variables_set" id="WDYnD=%[7`Ot3b94P*cl"><field name="VAR">TimerAktiv3</field>
                                                              <value name="VALUE"><block type="logic_boolean" id="m{t-glCB~U:?~U6VhWvj"><field name="BOOL">TRUE</field></block></value> 
                                                              <next><block type="timeouts_settimeout" id="TX2ufws`26#AES|*Hmty"><field name="NAME">timeout3</field>
                                                                  <field name="DELAY">2</field>
                                                                  <field name="UNIT">min</field>
                                                                  <statement name="STATEMENT"><block type="comment" id=";6|h5I,9xy=NsXaK6Pv{"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                                      <next><block type="control" id="!jhRkjpNWwMSGP@^rT2."><mutation delay_input="false"></mutation>
                                                                          <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field>
                                                                          <field name="WITH_DELAY">FALSE</field>
                                                                          <value name="VALUE"><block type="logic_boolean" id="Ejqj;h))SCTnq(A_hjDJ"><field name="BOOL">FALSE</field></block></value> 
                                                                          <next><block type="variables_set" id="q7GtkJVZ!-R+JVdai^K("><field name="VAR">TimerAktiv3</field>
                                                                              <value name="VALUE"><block type="logic_boolean" id="p!%n^3t8Q}JFG!y8~NPI"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
                                            <block type="procedures_defnoreturn" id="Do%_Mz5D3j+7_(%A?wk/" disabled="true" x="-12" y="438"><field name="NAME">ZufallVier</field>
                                              <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                                              <statement name="STACK"><block type="debug" id="SddePCHNGEv*O5)[L!|L"><field name="Severity">log</field>
                                                  <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                                    <block type="variables_get" id="UT4Hs.*B(lrwTl%wbB)k"><field name="VAR">valZufall</field></block></value> 
                                                  <next><block type="comment" id="3YLO0h:c=8-gQE:yK^UE"><field name="COMMENT">Schalte etwas ein</field>
                                                      <next><block type="control" id="3#h:eG@SGDYzq+.PR}-#"><mutation delay_input="false"></mutation>
                                                          <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field>
                                                          <field name="WITH_DELAY">FALSE</field>
                                                          <value name="VALUE"><block type="logic_boolean" id=":fB4T3=1f;/p~BLGV0Gw"><field name="BOOL">TRUE</field></block></value> 
                                                          <next><block type="variables_set" id="J@aYvxZPi`trWAlqpW25"><field name="VAR">TimerAktiv1</field>
                                                              <value name="VALUE"><block type="logic_boolean" id="]`2SP#p@h51soMT{%i1q"><field name="BOOL">TRUE</field></block></value> 
                                                              <next><block type="timeouts_settimeout" id="ggJ~{/7+?n-Rgwq7%#EQ"><field name="NAME">timeout4</field>
                                                                  <field name="DELAY">5</field>
                                                                  <field name="UNIT">min</field>
                                                                  <statement name="STATEMENT"><block type="comment" id="%vHRMF@eG`;S!9BX6!V-"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                                      <next><block type="control" id="R]o7o!C%.3q{`rFY}+=t"><mutation delay_input="false"></mutation>
                                                                          <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field>
                                                                          <field name="WITH_DELAY">FALSE</field>
                                                                          <value name="VALUE"><block type="logic_boolean" id="jm^qvJMwt6Lfc)MQLuF,"><field name="BOOL">FALSE</field></block></value> 
                                                                          <next><block type="variables_set" id="P+H2zSavaOy=W@s*t)u?"><field name="VAR">TimerAktiv1</field>
                                                                              <value name="VALUE"><block type="logic_boolean" id="%##r%nr.Eg/VQGyd{[6f"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block></xml> 
                                          
                                          1 Reply Last reply Reply Quote 0
                                          • rantanplan
                                            rantanplan last edited by

                                            Hallo Belei

                                            Sorry, mein Fehler 😞

                                            Lokale Variablen haben beim Script-Start keinen definierten Zustand.

                                            Man sollte diese immer initialisieren!

                                            Habe ich bei diesem "Schnellschuss" nicht gemacht. :oops:
                                            147_beispiel.png

                                            Grüße

                                            M 1 Reply Last reply Reply Quote 0
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