Navigation

    Logo
    • Register
    • Login
    • Search
    • Recent
    • Tags
    • Unread
    • Categories
    • Unreplied
    • Popular
    • GitHub
    • Docu
    • Hilfe
    1. Home
    2. Deutsch
    3. Skripten / Logik
    4. [Frage] Blockly zufällig im Zeitbereich

    NEWS

    • Neuer Blog: Fotos und Eindrücke aus Solingen

    • ioBroker@Smart Living Forum Solingen, 14.06. - Agenda added

    • ioBroker goes Matter ... Matter Adapter in Stable

    [Frage] Blockly zufällig im Zeitbereich

    This topic has been deleted. Only users with topic management privileges can see it.
    • rantanplan
      rantanplan last edited by

      Ne, so wird das nicht klappen.

      Das Programm wird laufen, aber die Timer können mehrmals gestartet werden.

      Wenn Du einen Export bereitgestellt hättest, hätte ich Dir das umbauen können.

      Ich versuche es mal mit Worten.

      Das äußere "Falls" müsste weg.

      Setze "valZufall" müsste der erste Block im Trigger werden.

      Dann jeweils "Falls valZufall = 1

      mache Falls TimerAktiv1 = unwahr

      mache ZufallEins

      sonst Falls valZufall = 2

      mache Falls TimerAktiv2 = unwahr

      mache ZufallZwei

      usw. usw…...

      1 Reply Last reply Reply Quote 0
      • B
        Belei last edited by

        Wäre super.

         <xml xmlns="http://www.w3.org/1999/xhtml"><block type="procedures_defnoreturn" id="]aih=G55?HS]7lpb*vSc" x="538" y="-337"><field name="NAME">ZufallEins</field>
            <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
            <statement name="STACK"><block type="debug" id="m(8lX4`Y:**J%J^9ti)M"><field name="Severity">log</field>
                <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                  <block type="variables_get" id="y1Q1BFtS+I+?X!T;vdJ|"><field name="VAR">valZufall</field></block></value> 
                <next><block type="comment" id="UD8iI_FNE6Pa0}07og*["><field name="COMMENT">Schalte etwas ein</field>
                    <next><block type="control" id="ED=cN8;vC^#@G{/Ar}X9"><mutation delay_input="false"></mutation>
                        <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field>
                        <field name="WITH_DELAY">FALSE</field>
                        <value name="VALUE"><block type="logic_boolean" id="QbwuRS!E)91vs04SFhcx"><field name="BOOL">TRUE</field></block></value> 
                        <next><block type="variables_set" id="gc%||Eu?4a-GR[lV#V+9"><field name="VAR">TimerAktiv1</field>
                            <value name="VALUE"><block type="logic_boolean" id=".f:;9;bHuW@Q8uTIM7cx"><field name="BOOL">TRUE</field></block></value> 
                            <next><block type="timeouts_settimeout" id="KUky=Au9Hf42KvR*saZi"><field name="NAME">timeout</field>
                                <field name="DELAY">4</field>
                                <field name="UNIT">min</field>
                                <statement name="STATEMENT"><block type="comment" id="!/W#E)^phCi/#d:rZ11M"><field name="COMMENT">Schalte etwas wieder aus</field>
                                    <next><block type="control" id="J97f}9hq6rb2=*.3;mt5"><mutation delay_input="false"></mutation>
                                        <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field>
                                        <field name="WITH_DELAY">FALSE</field>
                                        <value name="VALUE"><block type="logic_boolean" id="!~cb-+ln/td1zDut0#O!"><field name="BOOL">FALSE</field></block></value> 
                                        <next><block type="variables_set" id="45qLb@}f0E5vBYwGUs,H"><field name="VAR">TimerAktiv1</field>
                                            <value name="VALUE"><block type="logic_boolean" id="M69l1/uK.(zT^%3mbA|@"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
          <block type="schedule" id="#q]X?XA6,T#oVG0~p2-k" x="-118" y="-158"><field name="SCHEDULE">*/2 * * * *</field>
            <statement name="STATEMENT"><block type="controls_if" id="SPb@1vaoX%#8}Ztk9|.{"><value name="IF0"><block type="logic_operation" id="(ui;wwx,m7~KV@=ZeIUK" inline="false"><field name="OP">OR</field>
                    <value name="A"><block type="logic_compare" id=")|K*D~LFn0EfiYM^m@Nn"><field name="OP">NEQ</field>
                        <value name="A"><block type="variables_get" id="d71W,pX%p`J72;8{kfdS"><field name="VAR">TimerAktiv1</field></block></value> 
                        <value name="B"><block type="logic_boolean" id="(%,AB0sDN!#y4ic_{VjS"><field name="BOOL">TRUE</field></block></value></block></value> 
                    <value name="B"><block type="logic_operation" id="GCxABfmY9)n2`vpps=u-" inline="false"><field name="OP">OR</field>
                        <value name="A"><block type="logic_compare" id="^m+ouKh|qzf=TbS~_9mR"><field name="OP">NEQ</field>
                            <value name="A"><block type="variables_get" id="2lHQKNO*mK.%;jMHNz,R"><field name="VAR">TimerAktiv2</field></block></value> 
                            <value name="B"><block type="logic_boolean" id="*5::xUcUsAP(GD7FbIP7"><field name="BOOL">TRUE</field></block></value></block></value> 
                        <value name="B"><block type="logic_compare" id="7wfI*kc/lun-#h?#3Kp4"><field name="OP">NEQ</field>
                            <value name="A"><block type="variables_get" id="eAK,rKQ|x[!;:KUE3;Tq"><field name="VAR">TimerAktiv3</field></block></value> 
                            <value name="B"><block type="logic_boolean" id="Fc6Bpci,#--yqGe0==Jt"><field name="BOOL">TRUE</field></block></value></block></value></block></value></block></value> 
                <statement name="DO0"><block type="variables_set" id="}.-BM_s!1lz.V*hvU@AY"><field name="VAR">valZufall</field>
                    <value name="VALUE"><block type="math_random_int" id="3Q/HHpL~EpbBr^HE~1df"><value name="FROM"><shadow type="math_number" id="A.LJ5W.UeB`qK(Tl2GvZ"><field name="NUM">1</field></shadow></value> 
                        <value name="TO"><shadow type="math_number" id="T{/dDJqQ1%YlMESV9(Nv"><field name="NUM">3</field></shadow></value></block></value> 
                    <next><block type="controls_if" id="kGg5uFcR8[gxXgSzVl5n"><mutation elseif="3"></mutation>
                        <value name="IF0"><block type="logic_compare" id="?nV9axQ.ztUS+?mvR:^v"><field name="OP">EQ</field>
                            <value name="A"><block type="variables_get" id="eGQClh}yINaaminM]h@M"><field name="VAR">valZufall</field></block></value> 
                            <value name="B"><block type="math_number" id="w)p6@Kl(M%rZZC2w[fk^"><field name="NUM">1</field></block></value></block></value> 
                        <statement name="DO0"><block type="procedures_callnoreturn" id="K0BT]GJP:#6Le6RdwqF8"><mutation name="ZufallEins"></mutation></block></statement> 
                        <value name="IF1"><block type="logic_compare" id="M0[QB+35R8YTEh=5Xge*"><field name="OP">EQ</field>
                            <value name="A"><block type="variables_get" id="(tpMntf[RTlhk6nXF#Xk"><field name="VAR">valZufall</field></block></value> 
                            <value name="B"><block type="math_number" id="Nc.|J~M;eYEIWS|Q!J;l"><field name="NUM">2</field></block></value></block></value> 
                        <statement name="DO1"><block type="procedures_callnoreturn" id="W87g2nl8jprwJXB]J[hw"><mutation name="ZufallZwei"></mutation></block></statement> 
                        <value name="IF2"><block type="logic_compare" id="g*j}gnPUy#/5aHdoBnr@"><field name="OP">EQ</field>
                            <value name="A"><block type="variables_get" id="leS?FhGaeYN^U_eW=UC@"><field name="VAR">valZufall</field></block></value> 
                            <value name="B"><block type="math_number" id="L+jsa(J@;}6M8Rr%a}Yd"><field name="NUM">3</field></block></value></block></value> 
                        <statement name="DO2"><block type="procedures_callnoreturn" id="{;AN3#fKQQ0kBms}=oDy"><mutation name="ZufallDrei"></mutation></block></statement> 
                        <value name="IF3"><block type="logic_compare" id="Kula=B]?Qm,8|hl@Lfw9"><field name="OP">EQ</field>
                            <value name="A"><block type="variables_get" id=".Jh!eEfh;x(*4U6_axex"><field name="VAR">valZufall</field></block></value> 
                            <value name="B"><block type="math_number" id="wO2~:2csDCrDbtSo]847"><field name="NUM">4</field></block></value></block></value> 
                        <statement name="DO3"><block type="procedures_callnoreturn" id="@/vd7WZAX_Z^jPucS.%+"><mutation name="ZufallVier"></mutation></block></statement></block></next></block></statement></block></statement></block> 
          <block type="procedures_defnoreturn" id="j6lr*@jITsr]ms8yhUh0" x="537" y="-13"><field name="NAME">ZufallZwei</field>
            <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
            <statement name="STACK"><block type="debug" id="Yj?[d2mz/jUbw6B@}i^w"><field name="Severity">log</field>
                <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                  <block type="variables_get" id=")6F1e[,wecN:0#OxtHo5"><field name="VAR">valZufall</field></block></value> 
                <next><block type="comment" id="(K~gPu|WTF3rn%_]Wu|p"><field name="COMMENT">Schalte etwas ein</field>
                    <next><block type="control" id="hF)HlaS*VSz}`sd3u(K*"><mutation delay_input="false"></mutation>
                        <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field>
                        <field name="WITH_DELAY">FALSE</field>
                        <value name="VALUE"><block type="logic_boolean" id="VEqZzRpfd`LSx-UGb(Yp"><field name="BOOL">TRUE</field></block></value> 
                        <next><block type="variables_set" id="{(kXy~N;Z`.QRt}v*r3I"><field name="VAR">TimerAktiv2</field>
                            <value name="VALUE"><block type="logic_boolean" id="G6@Xxm=)a-dD[j{I=Yfv"><field name="BOOL">TRUE</field></block></value> 
                            <next><block type="timeouts_settimeout" id="xefMj,DIwtkW*2@Phw1Q"><field name="NAME">timeout2</field>
                                <field name="DELAY">3</field>
                                <field name="UNIT">min</field>
                                <statement name="STATEMENT"><block type="comment" id="A[?425Oyazos+*y8;Y2:"><field name="COMMENT">Schalte etwas wieder aus</field>
                                    <next><block type="control" id=")u;,dqM7ph}ThmI^d%]_"><mutation delay_input="false"></mutation>
                                        <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field>
                                        <field name="WITH_DELAY">FALSE</field>
                                        <value name="VALUE"><block type="logic_boolean" id="Vk8^EBNG^g8LdOV)VAEU"><field name="BOOL">FALSE</field></block></value> 
                                        <next><block type="variables_set" id="W,)iWjtj;*J1`9I8rbs8"><field name="VAR">TimerAktiv2</field>
                                            <value name="VALUE"><block type="logic_boolean" id="P=PZWs~Sdnb/7A_g1IMp"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
          <block type="procedures_defnoreturn" id=",%sXx)neL(hBuOH~l%%9" x="538" y="313"><field name="NAME">ZufallDrei</field>
            <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
            <statement name="STACK"><block type="debug" id="k}),=oVBLM[qL:1,0K=%"><field name="Severity">log</field>
                <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                  <block type="variables_get" id="zY3NJB^6bk2C?gA/]Qa9"><field name="VAR">valZufall</field></block></value> 
                <next><block type="comment" id="|;jKXPh/w,O.!TE~)5y6"><field name="COMMENT">Schalte etwas ein</field>
                    <next><block type="control" id="m4+CXk,T|or#|aW{.i+T"><mutation delay_input="false"></mutation>
                        <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field>
                        <field name="WITH_DELAY">FALSE</field>
                        <value name="VALUE"><block type="logic_boolean" id="Q(S#(BE#-.9p9oL,hK5N"><field name="BOOL">TRUE</field></block></value> 
                        <next><block type="variables_set" id="WDYnD=%[7`Ot3b94P*cl"><field name="VAR">TimerAktiv3</field>
                            <value name="VALUE"><block type="logic_boolean" id="m{t-glCB~U:?~U6VhWvj"><field name="BOOL">TRUE</field></block></value> 
                            <next><block type="timeouts_settimeout" id="TX2ufws`26#AES|*Hmty"><field name="NAME">timeout3</field>
                                <field name="DELAY">2</field>
                                <field name="UNIT">min</field>
                                <statement name="STATEMENT"><block type="comment" id=";6|h5I,9xy=NsXaK6Pv{"><field name="COMMENT">Schalte etwas wieder aus</field>
                                    <next><block type="control" id="!jhRkjpNWwMSGP@^rT2."><mutation delay_input="false"></mutation>
                                        <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field>
                                        <field name="WITH_DELAY">FALSE</field>
                                        <value name="VALUE"><block type="logic_boolean" id="Ejqj;h))SCTnq(A_hjDJ"><field name="BOOL">FALSE</field></block></value> 
                                        <next><block type="variables_set" id="q7GtkJVZ!-R+JVdai^K("><field name="VAR">TimerAktiv3</field>
                                            <value name="VALUE"><block type="logic_boolean" id="p!%n^3t8Q}JFG!y8~NPI"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
          <block type="procedures_defnoreturn" id="Do%_Mz5D3j+7_(%A?wk/" disabled="true" x="-12" y="438"><field name="NAME">ZufallVier</field>
            <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
            <statement name="STACK"><block type="debug" id="SddePCHNGEv*O5)[L!|L"><field name="Severity">log</field>
                <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                  <block type="variables_get" id="UT4Hs.*B(lrwTl%wbB)k"><field name="VAR">valZufall</field></block></value> 
                <next><block type="comment" id="3YLO0h:c=8-gQE:yK^UE"><field name="COMMENT">Schalte etwas ein</field>
                    <next><block type="control" id="3#h:eG@SGDYzq+.PR}-#"><mutation delay_input="false"></mutation>
                        <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field>
                        <field name="WITH_DELAY">FALSE</field>
                        <value name="VALUE"><block type="logic_boolean" id=":fB4T3=1f;/p~BLGV0Gw"><field name="BOOL">TRUE</field></block></value> 
                        <next><block type="variables_set" id="J@aYvxZPi`trWAlqpW25"><field name="VAR">TimerAktiv1</field>
                            <value name="VALUE"><block type="logic_boolean" id="]`2SP#p@h51soMT{%i1q"><field name="BOOL">TRUE</field></block></value> 
                            <next><block type="timeouts_settimeout" id="ggJ~{/7+?n-Rgwq7%#EQ"><field name="NAME">timeout4</field>
                                <field name="DELAY">5</field>
                                <field name="UNIT">min</field>
                                <statement name="STATEMENT"><block type="comment" id="%vHRMF@eG`;S!9BX6!V-"><field name="COMMENT">Schalte etwas wieder aus</field>
                                    <next><block type="control" id="R]o7o!C%.3q{`rFY}+=t"><mutation delay_input="false"></mutation>
                                        <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field>
                                        <field name="WITH_DELAY">FALSE</field>
                                        <value name="VALUE"><block type="logic_boolean" id="jm^qvJMwt6Lfc)MQLuF,"><field name="BOOL">FALSE</field></block></value> 
                                        <next><block type="variables_set" id="P+H2zSavaOy=W@s*t)u?"><field name="VAR">TimerAktiv1</field>
                                            <value name="VALUE"><block type="logic_boolean" id="%##r%nr.Eg/VQGyd{[6f"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
          <block type="logic_compare" id="7oAh/Wmv*}k2Jb;t;V}U" disabled="true" x="-188" y="462"><field name="OP">NEQ</field>
            <value name="A"><block type="variables_get" id="umU+ee~y5%..vm%CJy7~"><field name="VAR">TimerAktiv3</field></block></value> 
            <value name="B"><block type="logic_boolean" id="oA*;4q5PIsP+{LTQ8w7w"><field name="BOOL">TRUE</field></block></value></block></xml> 
        
        1 Reply Last reply Reply Quote 0
        • rantanplan
          rantanplan last edited by

          Ganz schön faul 😉

          Habe noch einen Datenpunkt hinzugefügt "SimulationAktiv".

          Wenn Du das Script einmal startest wird der Datenpunkt unter "javascript.0" angelegt.

          Den kannst Du dann über VIS wahr/unwahr schalten.

          Sonst werden Deine Geräte IMMER alle 2 Minuten geschaltet.

          Wenn Du weitere "Zufälle" hinzufügst, musst Du auch die Generierung der Zufallszahl anpassen.

          Wenn Du das zwischen 1 und 3 lässt, wird 4 NIE ausgeführt.

          Habe ich noch NICHT angepasst. Ein bisschen kannst Du ja auch noch machen 🙂

          ! <xml xmlns="http://www.w3.org/1999/xhtml"><block type="procedures_defnoreturn" id="]aih=G55?HS]7lpb*vSc" x="613" y="-337"><field name="NAME">ZufallEins</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="m(8lX4`Y:**J%J^9ti)M"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="y1Q1BFtS+I+?X!T;vdJ|"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="UD8iI_FNE6Pa0}07og*["><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="ED=cN8;vC^#@G{/Ar}X9"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="QbwuRS!E)91vs04SFhcx"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="gc%||Eu?4a-GR[lV#V+9"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id=".f:;9;bHuW@Q8uTIM7cx"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="KUky=Au9Hf42KvR*saZi"><field name="NAME">timeout</field> <field name="DELAY">4</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="!/W#E)^phCi/#d:rZ11M"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="J97f}9hq6rb2=*.3;mt5"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="!~cb-+ln/td1zDut0#O!"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="45qLb@}f0E5vBYwGUs,H"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="M69l1/uK.(zT^%3mbA|@"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="create" id="luNmgal2UD@aFdYv,`C`" x="-187" y="-238"><field name="NAME">SimulationAktiv</field> <next><block type="update" id="hA:I]9Ku^t7[x@{7Qi3m"><mutation delay_input="false"></mutation> <field name="OID">javascript.0.SimulationAktiv</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="oIQ|l4%)dx}A]mI[f:k["><field name="BOOL">FALSE</field></block></value></block></next></block> <block type="schedule" id="#q]X?XA6,T#oVG0~p2-k" x="-187" y="-113"><field name="SCHEDULE">*/2 * * * *</field> <statement name="STATEMENT"><block type="controls_if" id="~;[H.[R{e=dWR0!iB2:B"><value name="IF0"><block type="logic_compare" id="u~,(kd8d}xP0WqN1aPwD"><field name="OP">EQ</field> <value name="A"><block type="get_value" id="IDX9-iJ,hn%9WZ7ocwn_"><field name="ATTR">val</field> <field name="OID">javascript.0.SimulationAktiv</field></block></value> <value name="B"><block type="logic_boolean" id="gAU:(7O6x#^1YPjw#.%]"><field name="BOOL">TRUE</field></block></value></block></value> <statement name="DO0"><block type="variables_set" id="}.-BM_s!1lz.V*hvU@AY"><field name="VAR">valZufall</field> <value name="VALUE"><block type="math_random_int" id="3Q/HHpL~EpbBr^HE~1df"><value name="FROM"><shadow type="math_number" id="A.LJ5W.UeB`qK(Tl2GvZ"><field name="NUM">1</field></shadow></value> <value name="TO"><shadow type="math_number" id="T{/dDJqQ1%YlMESV9(Nv"><field name="NUM">3</field></shadow></value></block></value> <next><block type="controls_if" id="kGg5uFcR8[gxXgSzVl5n"><mutation elseif="3"></mutation> <value name="IF0"><block type="logic_operation" id="xjiFi#7YQNI7]`z,33Mu"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="?nV9axQ.ztUS+?mvR:^v"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="eGQClh}yINaaminM]h@M"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="w)p6@Kl(M%rZZC2w[fk^"><field name="NUM">1</field></block></value></block></value> <value name="B"><block type="logic_compare" id="NzT3W6+2/WT;2uey(k24"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="d71W,pX%p`J72;8{kfdS"><field name="VAR">TimerAktiv1</field></block></value> <value name="B"><block type="logic_boolean" id="(%,AB0sDN!#y4ic_{VjS"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO0"><block type="procedures_callnoreturn" id="K0BT]GJP:#6Le6RdwqF8"><mutation name="ZufallEins"></mutation></block></statement> <value name="IF1"><block type="logic_operation" id="3I.%g:o.nI/5~#DJ.hzt"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="M0[QB+35R8YTEh=5Xge*"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="(tpMntf[RTlhk6nXF#Xk"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="Nc.|J~M;eYEIWS|Q!J;l"><field name="NUM">2</field></block></value></block></value> <value name="B"><block type="logic_compare" id=")hk;+S;aGF4(LrZFiBGg"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="2lHQKNO*mK.%;jMHNz,R"><field name="VAR">TimerAktiv2</field></block></value> <value name="B"><block type="logic_boolean" id="*5::xUcUsAP(GD7FbIP7"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO1"><block type="procedures_callnoreturn" id="W87g2nl8jprwJXB]J[hw"><mutation name="ZufallZwei"></mutation></block></statement> <value name="IF2"><block type="logic_operation" id="gKdCsn^p71oA=GfsuDQF"><field name="OP">AND</field> <value name="A"><block type="logic_compare" id="g*j}gnPUy#/5aHdoBnr@"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="leS?FhGaeYN^U_eW=UC@"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="L+jsa(J@;}6M8Rr%a}Yd"><field name="NUM">3</field></block></value></block></value> <value name="B"><block type="logic_compare" id="V.0UinW/HOMtzsSO~vfn"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id="eAK,rKQ|x[!;:KUE3;Tq"><field name="VAR">TimerAktiv3</field></block></value> <value name="B"><block type="logic_boolean" id="Fc6Bpci,#--yqGe0==Jt"><field name="BOOL">FALSE</field></block></value></block></value></block></value> <statement name="DO2"><block type="procedures_callnoreturn" id="{;AN3#fKQQ0kBms}=oDy"><mutation name="ZufallDrei"></mutation></block></statement> <value name="IF3"><block type="logic_compare" id="Kula=B]?Qm,8|hl@Lfw9"><field name="OP">EQ</field> <value name="A"><block type="variables_get" id=".Jh!eEfh;x(*4U6_axex"><field name="VAR">valZufall</field></block></value> <value name="B"><block type="math_number" id="wO2~:2csDCrDbtSo]847"><field name="NUM">4</field></block></value></block></value> <statement name="DO3"><block type="procedures_callnoreturn" id="@/vd7WZAX_Z^jPucS.%+"><mutation name="ZufallVier"></mutation></block></statement></block></next></block></statement></block></statement></block> <block type="procedures_defnoreturn" id="j6lr*@jITsr]ms8yhUh0" x="613" y="-12"><field name="NAME">ZufallZwei</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="Yj?[d2mz/jUbw6B@}i^w"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id=")6F1e[,wecN:0#OxtHo5"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="(K~gPu|WTF3rn%_]Wu|p"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="hF)HlaS*VSz}`sd3u(K*"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="VEqZzRpfd`LSx-UGb(Yp"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="{(kXy~N;Z`.QRt}v*r3I"><field name="VAR">TimerAktiv2</field> <value name="VALUE"><block type="logic_boolean" id="G6@Xxm=)a-dD[j{I=Yfv"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="xefMj,DIwtkW*2@Phw1Q"><field name="NAME">timeout2</field> <field name="DELAY">3</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="A[?425Oyazos+*y8;Y2:"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id=")u;,dqM7ph}ThmI^d%]_"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Vk8^EBNG^g8LdOV)VAEU"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="W,)iWjtj;*J1`9I8rbs8"><field name="VAR">TimerAktiv2</field> <value name="VALUE"><block type="logic_boolean" id="P=PZWs~Sdnb/7A_g1IMp"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="procedures_defnoreturn" id=",%sXx)neL(hBuOH~l%%9" x="638" y="313"><field name="NAME">ZufallDrei</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="k}),=oVBLM[qL:1,0K=%"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="zY3NJB^6bk2C?gA/]Qa9"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="|;jKXPh/w,O.!TE~)5y6"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="m4+CXk,T|or#|aW{.i+T"><mutation delay_input="false"></mutation> <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Q(S#(BE#-.9p9oL,hK5N"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="WDYnD=%[7`Ot3b94P*cl"><field name="VAR">TimerAktiv3</field> <value name="VALUE"><block type="logic_boolean" id="m{t-glCB~U:?~U6VhWvj"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="TX2ufws`26#AES|*Hmty"><field name="NAME">timeout3</field> <field name="DELAY">2</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id=";6|h5I,9xy=NsXaK6Pv{"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="!jhRkjpNWwMSGP@^rT2."><mutation delay_input="false"></mutation> <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="Ejqj;h))SCTnq(A_hjDJ"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="q7GtkJVZ!-R+JVdai^K("><field name="VAR">TimerAktiv3</field> <value name="VALUE"><block type="logic_boolean" id="p!%n^3t8Q}JFG!y8~NPI"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="procedures_defnoreturn" id="Do%_Mz5D3j+7_(%A?wk/" disabled="true" x="-12" y="438"><field name="NAME">ZufallVier</field> <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment> <statement name="STACK"><block type="debug" id="SddePCHNGEv*O5)[L!|L"><field name="Severity">log</field> <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> <block type="variables_get" id="UT4Hs.*B(lrwTl%wbB)k"><field name="VAR">valZufall</field></block></value> <next><block type="comment" id="3YLO0h:c=8-gQE:yK^UE"><field name="COMMENT">Schalte etwas ein</field> <next><block type="control" id="3#h:eG@SGDYzq+.PR}-#"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id=":fB4T3=1f;/p~BLGV0Gw"><field name="BOOL">TRUE</field></block></value> <next><block type="variables_set" id="J@aYvxZPi`trWAlqpW25"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="]`2SP#p@h51soMT{%i1q"><field name="BOOL">TRUE</field></block></value> <next><block type="timeouts_settimeout" id="ggJ~{/7+?n-Rgwq7%#EQ"><field name="NAME">timeout4</field> <field name="DELAY">5</field> <field name="UNIT">min</field> <statement name="STATEMENT"><block type="comment" id="%vHRMF@eG`;S!9BX6!V-"><field name="COMMENT">Schalte etwas wieder aus</field> <next><block type="control" id="R]o7o!C%.3q{`rFY}+=t"><mutation delay_input="false"></mutation> <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field> <field name="WITH_DELAY">FALSE</field> <value name="VALUE"><block type="logic_boolean" id="jm^qvJMwt6Lfc)MQLuF,"><field name="BOOL">FALSE</field></block></value> <next><block type="variables_set" id="P+H2zSavaOy=W@s*t)u?"><field name="VAR">TimerAktiv1</field> <value name="VALUE"><block type="logic_boolean" id="%##r%nr.Eg/VQGyd{[6f"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> <block type="logic_compare" id="7oAh/Wmv*}k2Jb;t;V}U" disabled="true" x="-188" y="462"><field name="OP">NEQ</field> <value name="A"><block type="variables_get" id="umU+ee~y5%..vm%CJy7~"><field name="VAR">TimerAktiv3</field></block></value> <value name="B"><block type="logic_boolean" id="oA*;4q5PIsP+{LTQ8w7w"><field name="BOOL">TRUE</field></block></value></block></xml> !

          1 Reply Last reply Reply Quote 0
          • B
            Belei last edited by

            Vielen Dank werde mich morgen damit mal beschäftigen.

            Ja den 4rten bekomme ich alleine fertig 😉

            Den Zustand erzeugen und aktualisieren läst man dan drin im Script?

            1 Reply Last reply Reply Quote 0
            • rantanplan
              rantanplan last edited by

              @Belei:

              Den Zustand erzeugen und aktualisieren läst man dan drin im Script? `

              Ein angelegter Datenpunkt wird nicht doppelt angelegt. Kann raus, muss aber nicht.

              Aktualisieren wird nur beim Scriptstart ausgeführt. Datenpunkt wird also beim Start immer auf unwahr gesetzt.

              Wenn Du das nicht möchtest, raus damit.

              1 Reply Last reply Reply Quote 0
              • B
                Belei last edited by

                Guten Morgen,

                ich habe den Punkt Simulation auf True gesetzt und den Script gestartet.

                Mehr als das hier passiert leider nicht?
                ` > 09:33:23.691 [info] javascript.0 Start javascript script.js.Test.Skript1

                09:33:23.691 [info] javascript.0 script.js.Test.Skript1: schedule(cron=*/2 * * * *)

                09:33:23.692 [info] javascript.0 script.js.Test.Skript1: registered 0 subscriptions and 1 schedule

                09:34:00.689 [info] javascript.0 script.js.Test.Skript1: getState(id=javascript.0.SimulationAktiv, timerId=19) => {"val":true,"ack":true,"ts":1538724345666,"q":0,"from":"system.adapter.admin.0","lc":1538724050714}

                09:36:00.687 [info] javascript.0 script.js.Test.Skript1: getState(id=javascript.0.SimulationAktiv, timerId=19) => {"val":true,"ack":true,"ts":1538724345666,"q":0,"from":"system.adapter.admin.0","lc":1538724050714 `

                1 Reply Last reply Reply Quote 0
                • rantanplan
                  rantanplan last edited by

                  @Belei:

                  ich habe den Punkt Simulation auf True gesetzt und den Script gestartet. `

                  Und das "aktualisiere auf unwahr" beim Script-Start raus genommen?

                  Wenn nicht, ist sehr kontraproduktiv den Datenpunkt auf "wahr" zu setzen und danach das Script zu starten.

                  1 Reply Last reply Reply Quote 0
                  • B
                    Belei last edited by

                    Nein den Teil hab ich deaktiviert.

                    1 Reply Last reply Reply Quote 0
                    • rantanplan
                      rantanplan last edited by

                      Hmm, zeig mal Dein aktuelles Blockly. (Export)

                      1 Reply Last reply Reply Quote 0
                      • B
                        Belei last edited by

                         <xml xmlns="http://www.w3.org/1999/xhtml"><block type="procedures_defnoreturn" id="]aih=G55?HS]7lpb*vSc" x="613" y="-337"><field name="NAME">ZufallEins</field>
                            <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                            <statement name="STACK"><block type="debug" id="m(8lX4`Y:**J%J^9ti)M"><field name="Severity">log</field>
                                <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                  <block type="variables_get" id="y1Q1BFtS+I+?X!T;vdJ|"><field name="VAR">valZufall</field></block></value> 
                                <next><block type="comment" id="UD8iI_FNE6Pa0}07og*["><field name="COMMENT">Schalte etwas ein</field>
                                    <next><block type="control" id="ED=cN8;vC^#@G{/Ar}X9"><mutation delay_input="false"></mutation>
                                        <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field>
                                        <field name="WITH_DELAY">FALSE</field>
                                        <value name="VALUE"><block type="logic_boolean" id="QbwuRS!E)91vs04SFhcx"><field name="BOOL">TRUE</field></block></value> 
                                        <next><block type="variables_set" id="gc%||Eu?4a-GR[lV#V+9"><field name="VAR">TimerAktiv1</field>
                                            <value name="VALUE"><block type="logic_boolean" id=".f:;9;bHuW@Q8uTIM7cx"><field name="BOOL">TRUE</field></block></value> 
                                            <next><block type="timeouts_settimeout" id="KUky=Au9Hf42KvR*saZi"><field name="NAME">timeout</field>
                                                <field name="DELAY">4</field>
                                                <field name="UNIT">min</field>
                                                <statement name="STATEMENT"><block type="comment" id="!/W#E)^phCi/#d:rZ11M"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                    <next><block type="control" id="J97f}9hq6rb2=*.3;mt5"><mutation delay_input="false"></mutation>
                                                        <field name="OID">rflink.0.channels.TriState_2.SWITCH_0</field>
                                                        <field name="WITH_DELAY">FALSE</field>
                                                        <value name="VALUE"><block type="logic_boolean" id="!~cb-+ln/td1zDut0#O!"><field name="BOOL">FALSE</field></block></value> 
                                                        <next><block type="variables_set" id="45qLb@}f0E5vBYwGUs,H"><field name="VAR">TimerAktiv1</field>
                                                            <value name="VALUE"><block type="logic_boolean" id="M69l1/uK.(zT^%3mbA|@"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
                          <block type="create" id="luNmgal2UD@aFdYv,`C`" disabled="true" x="-187" y="-238"><field name="NAME">SimulationAktiv</field>
                            <next><block type="update" id="hA:I]9Ku^t7[x@{7Qi3m" disabled="true"><mutation delay_input="false"></mutation>
                                <field name="OID">javascript.0.SimulationAktiv</field>
                                <field name="WITH_DELAY">FALSE</field>
                                <value name="VALUE"><block type="logic_boolean" id="oIQ|l4%)dx}A]mI[f:k["><field name="BOOL">FALSE</field></block></value></block></next></block> 
                          <block type="schedule" id="#q]X?XA6,T#oVG0~p2-k" x="-187" y="-113"><field name="SCHEDULE">*/2 * * * *</field>
                            <statement name="STATEMENT"><block type="controls_if" id="~;[H.[R{e=dWR0!iB2:B"><value name="IF0"><block type="logic_compare" id="u~,(kd8d}xP0WqN1aPwD"><field name="OP">EQ</field>
                                    <value name="A"><block type="get_value" id="IDX9-iJ,hn%9WZ7ocwn_"><field name="ATTR">val</field>
                                        <field name="OID">javascript.0.SimulationAktiv</field></block></value> 
                                    <value name="B"><block type="logic_boolean" id="gAU:(7O6x#^1YPjw#.%]"><field name="BOOL">TRUE</field></block></value></block></value> 
                                <statement name="DO0"><block type="variables_set" id="}.-BM_s!1lz.V*hvU@AY"><field name="VAR">valZufall</field>
                                    <value name="VALUE"><block type="math_random_int" id="3Q/HHpL~EpbBr^HE~1df"><value name="FROM"><shadow type="math_number" id="A.LJ5W.UeB`qK(Tl2GvZ"><field name="NUM">1</field></shadow></value> 
                                        <value name="TO"><shadow type="math_number" id="T{/dDJqQ1%YlMESV9(Nv"><field name="NUM">3</field></shadow></value></block></value> 
                                    <next><block type="controls_if" id="kGg5uFcR8[gxXgSzVl5n"><mutation elseif="3"></mutation>
                                        <value name="IF0"><block type="logic_operation" id="xjiFi#7YQNI7]`z,33Mu"><field name="OP">AND</field>
                                            <value name="A"><block type="logic_compare" id="?nV9axQ.ztUS+?mvR:^v"><field name="OP">EQ</field>
                                                <value name="A"><block type="variables_get" id="eGQClh}yINaaminM]h@M"><field name="VAR">valZufall</field></block></value> 
                                                <value name="B"><block type="math_number" id="w)p6@Kl(M%rZZC2w[fk^"><field name="NUM">1</field></block></value></block></value> 
                                            <value name="B"><block type="logic_compare" id="NzT3W6+2/WT;2uey(k24"><field name="OP">EQ</field>
                                                <value name="A"><block type="variables_get" id="d71W,pX%p`J72;8{kfdS"><field name="VAR">TimerAktiv1</field></block></value> 
                                                <value name="B"><block type="logic_boolean" id="(%,AB0sDN!#y4ic_{VjS"><field name="BOOL">FALSE</field></block></value></block></value></block></value> 
                                        <statement name="DO0"><block type="procedures_callnoreturn" id="K0BT]GJP:#6Le6RdwqF8"><mutation name="ZufallEins"></mutation></block></statement> 
                                        <value name="IF1"><block type="logic_operation" id="3I.%g:o.nI/5~#DJ.hzt"><field name="OP">AND</field>
                                            <value name="A"><block type="logic_compare" id="M0[QB+35R8YTEh=5Xge*"><field name="OP">EQ</field>
                                                <value name="A"><block type="variables_get" id="(tpMntf[RTlhk6nXF#Xk"><field name="VAR">valZufall</field></block></value> 
                                                <value name="B"><block type="math_number" id="Nc.|J~M;eYEIWS|Q!J;l"><field name="NUM">2</field></block></value></block></value> 
                                            <value name="B"><block type="logic_compare" id=")hk;+S;aGF4(LrZFiBGg"><field name="OP">EQ</field>
                                                <value name="A"><block type="variables_get" id="2lHQKNO*mK.%;jMHNz,R"><field name="VAR">TimerAktiv2</field></block></value> 
                                                <value name="B"><block type="logic_boolean" id="*5::xUcUsAP(GD7FbIP7"><field name="BOOL">FALSE</field></block></value></block></value></block></value> 
                                        <statement name="DO1"><block type="procedures_callnoreturn" id="W87g2nl8jprwJXB]J[hw"><mutation name="ZufallZwei"></mutation></block></statement> 
                                        <value name="IF2"><block type="logic_operation" id="gKdCsn^p71oA=GfsuDQF"><field name="OP">AND</field>
                                            <value name="A"><block type="logic_compare" id="g*j}gnPUy#/5aHdoBnr@"><field name="OP">EQ</field>
                                                <value name="A"><block type="variables_get" id="leS?FhGaeYN^U_eW=UC@"><field name="VAR">valZufall</field></block></value> 
                                                <value name="B"><block type="math_number" id="L+jsa(J@;}6M8Rr%a}Yd"><field name="NUM">3</field></block></value></block></value> 
                                            <value name="B"><block type="logic_compare" id="V.0UinW/HOMtzsSO~vfn"><field name="OP">EQ</field>
                                                <value name="A"><block type="variables_get" id="eAK,rKQ|x[!;:KUE3;Tq"><field name="VAR">TimerAktiv3</field></block></value> 
                                                <value name="B"><block type="logic_boolean" id="Fc6Bpci,#--yqGe0==Jt"><field name="BOOL">FALSE</field></block></value></block></value></block></value> 
                                        <statement name="DO2"><block type="procedures_callnoreturn" id="{;AN3#fKQQ0kBms}=oDy"><mutation name="ZufallDrei"></mutation></block></statement> 
                                        <value name="IF3"><block type="logic_compare" id="Kula=B]?Qm,8|hl@Lfw9"><field name="OP">EQ</field>
                                            <value name="A"><block type="variables_get" id=".Jh!eEfh;x(*4U6_axex"><field name="VAR">valZufall</field></block></value> 
                                            <value name="B"><block type="math_number" id="wO2~:2csDCrDbtSo]847"><field name="NUM">4</field></block></value></block></value> 
                                        <statement name="DO3"><block type="procedures_callnoreturn" id="@/vd7WZAX_Z^jPucS.%+"><mutation name="ZufallVier"></mutation></block></statement></block></next></block></statement></block></statement></block> 
                          <block type="procedures_defnoreturn" id="j6lr*@jITsr]ms8yhUh0" x="613" y="-12"><field name="NAME">ZufallZwei</field>
                            <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                            <statement name="STACK"><block type="debug" id="Yj?[d2mz/jUbw6B@}i^w"><field name="Severity">log</field>
                                <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                  <block type="variables_get" id=")6F1e[,wecN:0#OxtHo5"><field name="VAR">valZufall</field></block></value> 
                                <next><block type="comment" id="(K~gPu|WTF3rn%_]Wu|p"><field name="COMMENT">Schalte etwas ein</field>
                                    <next><block type="control" id="hF)HlaS*VSz}`sd3u(K*"><mutation delay_input="false"></mutation>
                                        <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field>
                                        <field name="WITH_DELAY">FALSE</field>
                                        <value name="VALUE"><block type="logic_boolean" id="VEqZzRpfd`LSx-UGb(Yp"><field name="BOOL">TRUE</field></block></value> 
                                        <next><block type="variables_set" id="{(kXy~N;Z`.QRt}v*r3I"><field name="VAR">TimerAktiv2</field>
                                            <value name="VALUE"><block type="logic_boolean" id="G6@Xxm=)a-dD[j{I=Yfv"><field name="BOOL">TRUE</field></block></value> 
                                            <next><block type="timeouts_settimeout" id="xefMj,DIwtkW*2@Phw1Q"><field name="NAME">timeout2</field>
                                                <field name="DELAY">3</field>
                                                <field name="UNIT">min</field>
                                                <statement name="STATEMENT"><block type="comment" id="A[?425Oyazos+*y8;Y2:"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                    <next><block type="control" id=")u;,dqM7ph}ThmI^d%]_"><mutation delay_input="false"></mutation>
                                                        <field name="OID">rflink.0.channels.TriState_1.SWITCH_0</field>
                                                        <field name="WITH_DELAY">FALSE</field>
                                                        <value name="VALUE"><block type="logic_boolean" id="Vk8^EBNG^g8LdOV)VAEU"><field name="BOOL">FALSE</field></block></value> 
                                                        <next><block type="variables_set" id="W,)iWjtj;*J1`9I8rbs8"><field name="VAR">TimerAktiv2</field>
                                                            <value name="VALUE"><block type="logic_boolean" id="P=PZWs~Sdnb/7A_g1IMp"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
                          <block type="procedures_defnoreturn" id=",%sXx)neL(hBuOH~l%%9" x="638" y="313"><field name="NAME">ZufallDrei</field>
                            <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                            <statement name="STACK"><block type="debug" id="k}),=oVBLM[qL:1,0K=%"><field name="Severity">log</field>
                                <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                  <block type="variables_get" id="zY3NJB^6bk2C?gA/]Qa9"><field name="VAR">valZufall</field></block></value> 
                                <next><block type="comment" id="|;jKXPh/w,O.!TE~)5y6"><field name="COMMENT">Schalte etwas ein</field>
                                    <next><block type="control" id="m4+CXk,T|or#|aW{.i+T"><mutation delay_input="false"></mutation>
                                        <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field>
                                        <field name="WITH_DELAY">FALSE</field>
                                        <value name="VALUE"><block type="logic_boolean" id="Q(S#(BE#-.9p9oL,hK5N"><field name="BOOL">TRUE</field></block></value> 
                                        <next><block type="variables_set" id="WDYnD=%[7`Ot3b94P*cl"><field name="VAR">TimerAktiv3</field>
                                            <value name="VALUE"><block type="logic_boolean" id="m{t-glCB~U:?~U6VhWvj"><field name="BOOL">TRUE</field></block></value> 
                                            <next><block type="timeouts_settimeout" id="TX2ufws`26#AES|*Hmty"><field name="NAME">timeout3</field>
                                                <field name="DELAY">2</field>
                                                <field name="UNIT">min</field>
                                                <statement name="STATEMENT"><block type="comment" id=";6|h5I,9xy=NsXaK6Pv{"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                    <next><block type="control" id="!jhRkjpNWwMSGP@^rT2."><mutation delay_input="false"></mutation>
                                                        <field name="OID">hm-rpc.0.LEQ0494524.1.STATE</field>
                                                        <field name="WITH_DELAY">FALSE</field>
                                                        <value name="VALUE"><block type="logic_boolean" id="Ejqj;h))SCTnq(A_hjDJ"><field name="BOOL">FALSE</field></block></value> 
                                                        <next><block type="variables_set" id="q7GtkJVZ!-R+JVdai^K("><field name="VAR">TimerAktiv3</field>
                                                            <value name="VALUE"><block type="logic_boolean" id="p!%n^3t8Q}JFG!y8~NPI"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block> 
                          <block type="procedures_defnoreturn" id="Do%_Mz5D3j+7_(%A?wk/" disabled="true" x="-12" y="438"><field name="NAME">ZufallVier</field>
                            <comment pinned="false" h="80" w="160">Beschreibe diese Funktion …</comment>
                            <statement name="STACK"><block type="debug" id="SddePCHNGEv*O5)[L!|L"><field name="Severity">log</field>
                                <value name="TEXT"><shadow type="text" id="`7k{/9%WdRZg%WaMby}Z"><field name="TEXT">5 Min</field></shadow> 
                                  <block type="variables_get" id="UT4Hs.*B(lrwTl%wbB)k"><field name="VAR">valZufall</field></block></value> 
                                <next><block type="comment" id="3YLO0h:c=8-gQE:yK^UE"><field name="COMMENT">Schalte etwas ein</field>
                                    <next><block type="control" id="3#h:eG@SGDYzq+.PR}-#"><mutation delay_input="false"></mutation>
                                        <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field>
                                        <field name="WITH_DELAY">FALSE</field>
                                        <value name="VALUE"><block type="logic_boolean" id=":fB4T3=1f;/p~BLGV0Gw"><field name="BOOL">TRUE</field></block></value> 
                                        <next><block type="variables_set" id="J@aYvxZPi`trWAlqpW25"><field name="VAR">TimerAktiv1</field>
                                            <value name="VALUE"><block type="logic_boolean" id="]`2SP#p@h51soMT{%i1q"><field name="BOOL">TRUE</field></block></value> 
                                            <next><block type="timeouts_settimeout" id="ggJ~{/7+?n-Rgwq7%#EQ"><field name="NAME">timeout4</field>
                                                <field name="DELAY">5</field>
                                                <field name="UNIT">min</field>
                                                <statement name="STATEMENT"><block type="comment" id="%vHRMF@eG`;S!9BX6!V-"><field name="COMMENT">Schalte etwas wieder aus</field>
                                                    <next><block type="control" id="R]o7o!C%.3q{`rFY}+=t"><mutation delay_input="false"></mutation>
                                                        <field name="OID">rflink.0.channels.TriState_3.SWITCH_0</field>
                                                        <field name="WITH_DELAY">FALSE</field>
                                                        <value name="VALUE"><block type="logic_boolean" id="jm^qvJMwt6Lfc)MQLuF,"><field name="BOOL">FALSE</field></block></value> 
                                                        <next><block type="variables_set" id="P+H2zSavaOy=W@s*t)u?"><field name="VAR">TimerAktiv1</field>
                                                            <value name="VALUE"><block type="logic_boolean" id="%##r%nr.Eg/VQGyd{[6f"><field name="BOOL">FALSE</field></block></value></block></next></block></next></block></statement></block></next></block></next></block></next></block></next></block></statement></block></xml> 
                        
                        1 Reply Last reply Reply Quote 0
                        • rantanplan
                          rantanplan last edited by

                          Hallo Belei

                          Sorry, mein Fehler 😞

                          Lokale Variablen haben beim Script-Start keinen definierten Zustand.

                          Man sollte diese immer initialisieren!

                          Habe ich bei diesem "Schnellschuss" nicht gemacht. :oops:
                          147_beispiel.png

                          Grüße

                          M 1 Reply Last reply Reply Quote 0
                          • M
                            michael_4358 @rantanplan last edited by

                            Hallo

                            Ich weiß das Thema ist schon etwas angestaubt... 😇
                            Aber
                            Hat das schonmal wer weiter gemacht???

                            1 Reply Last reply Reply Quote 0
                            • David G.
                              David G. last edited by

                              Hier haben wir auch eine ganz schöne Lösung erarbeitet, für einen zufälligen Zeitbereich

                              klick

                              M 1 Reply Last reply Reply Quote 0
                              • M
                                michael_4358 @David G. last edited by

                                @David-G

                                da läuft das script immer nur ein mal durch....
                                wie kann ich das einstellen das es immer in dauerschleife rennt?

                                David G. 2 Replies Last reply Reply Quote 0
                                • David G.
                                  David G. @michael_4358 last edited by David G.

                                  @michael_4358

                                  Es wird jeden Tag neu getriggert. In meinem Fall zum Sonnenuntergang minus 30min.

                                  Ergänze es gleich mal komplett.

                                  M 1 Reply Last reply Reply Quote 0
                                  • M
                                    michael_4358 @David G. last edited by michael_4358

                                    @David-G
                                    aber kann ich es nicht mittels telegram starten und dann solange laufen lassen bis ich es wieder auf false setze?
                                    sonst ist nach einmal stop

                                    EdiT:
                                    oder mittels eine telegram auswahl mit wiederholungen starten?

                                    1 Reply Last reply Reply Quote 0
                                    • David G.
                                      David G. @michael_4358 last edited by

                                      @michael_4358

                                      Auf die schnelle mal so, morgen bin ich wieder am Rechner.
                                      Könnte man ggf noch mit einer Schleife optimieren.

                                      Screenshot_20210105-185246_Chrome.jpg

                                      M 1 Reply Last reply Reply Quote 0
                                      • M
                                        michael_4358 @David G. last edited by

                                        @David-G

                                        ich hab das ähnlich mir fehlt halt die schleife das es immer neu startet... das bekomme ich nicht hin

                                        David G. 1 Reply Last reply Reply Quote 0
                                        • David G.
                                          David G. @michael_4358 last edited by David G.

                                          @michael_4358

                                          Am Ende vom Script kann man ggf einen Datenpunkt ändern, auf den dann wieder ein zufallstrigger gestartet wird der das Script zum Lampen schalten Triggert.

                                          1 Reply Last reply Reply Quote 0
                                          • First post
                                            Last post

                                          Support us

                                          ioBroker
                                          Community Adapters
                                          Donate

                                          808
                                          Online

                                          31.9k
                                          Users

                                          80.1k
                                          Topics

                                          1.3m
                                          Posts

                                          6
                                          40
                                          5090
                                          Loading More Posts
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          Community
                                          Impressum | Datenschutz-Bestimmungen | Nutzungsbedingungen
                                          The ioBroker Community 2014-2023
                                          logo